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Kill attacking None-Fate Enemies - not working properly
#4
yep... noticed the same, when it's in "pause" mode after or before (waiting on % complete) a fate. As long as the fate is running, it works as intended.
Easy example: Make a small mesh for a Atma-Books Fate, set it to fate-only mode, and have aggroing mobs around (that are within level to attack you). You will just stand there, getting attacked by the mobs without any response (didn't die, because Chocobo healed me ;)). But of course this "looks" strange ;)
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RE: Kill attacking None-Fate Enemies - not working properly - by TauTau - 07-16-2014, 03:14 PM

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