Oh! Another request I just remembered I wanted to be changed in melee classes is that they would come into a closer range when they begin combat. I believe they stop moving to a mob when they are in 3y range, but what sucks is that if the mob moves at that time the bot just stutters and tries to move again (wasting 2-3s of time and making it look very "bot-like" behavior). If the melee class would go into a closer range (just 1y closer would be enough I think) before starting the combat that would make it avoid this annoyance.
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Update on the stuck bug.
Seems that moving in any direction (away or to the mob) resumes the bot's grind. Well it's not like the bot stops grinding, it just gets stuck between 2 commands to move and attack.
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Update on the stuck bug.
Seems that moving in any direction (away or to the mob) resumes the bot's grind. Well it's not like the bot stops grinding, it just gets stuck between 2 commands to move and attack.